Light's Edge |
Some of the few places that get true sunshine in the Drench, Light's Edge refers to any of the wide canyons between the plates. Given their ease of access and surveillance, they function as a tourist spot for more adventurous plate citizens and the handfuls of squabbling families that vie for control of the sun. |
The Drench is a hassle to navigate, and few places are as simultaneously easy to access and difficult to find as the Neon Alley. Innumerable darkened stoops and tight alleys lead to the brightly lit bacchanal, each so nondescript that they go overlooked unless you know where to go.
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Space is at a premium in the light, with every scrap of potential sun utilized. The Rickets are built up along the Plates supports, reaching up until the surface becomes hostile metal. Lounges and bars are built up here, home to dancers in smoky rooms and a marginally higher guarantee of safety. Some enterprising builders have even managed to build facsimiles of whole streets hundreds of meters in the air.
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There are rumours that the Golden Terrace is run by a Tsundis noble paying a generous tithe to the Kusund. There are few other explanations that would explain how it is the sole place allowed to stay built up on the POINT’s imposing support, and the sprawling casino would certainly be able to support it.
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Anyone can post anything they want on the board here, making half the challenge of accepting a task ensuring that it isn’t some elaborate trap.
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Light's Edge | |||||
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